Feasibility study of a solar system learning media based on merge cube augmented reality to embedding problem solving skills

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M. Taufiq, M. Nuswowati, A. Widiyatmoko

2021 Journal of Physics: Conference Series Vol. 1918 Issue 5 Conference paper Cited by 8 Quartile

Abstract

Science learning activities in the era of the industrial revolution 4.0 need to be directed towards attitudes, skills, and mastery of all material in a comprehensive manner that equips students with 21st century skills which are very important, including problem solving skills. This research aims to determine the feasibility of learning media for solar system based on merge cube augmented reality to embedding problem solving skills. Research and Development (R and D) the ADDIE model has applied to achieve the objectives of this research. This research stage is planned through the steps of Analysis, Design, Development, Implementation and Evaluations. This research has produced a solar system learning media based on Merge Cube Augmented Reality (AR) to embedding problem solving skills. The results of validation of material experts were 82%, validation of media and technology experts was 86% and validation or response of teachers was 82%. The three validations reached the very feasible criteria. The average percentage of the validation score is 83.33% or the criteria are very feasible. It was concluded that the learning medio of solar system based on Merge Cube Augmented Reality (AR) was feasible to embedding problem solving skills. © Published under licence by IOP Publishing Ltd.

Affiliations

Department of Integrated Science, Faculty of Mathematics and Natural Sciences, Universitas Negeri Semarang, Indonesia; Department of Chemistry, Faculty of Mathematics and Natural Sciences, Universitas Negeri Semarang, Indonesia; Department of Integrated Science, Faculty of Mathematics and Natural Sciences, Universitas Negeri Semarang, Indonesia